Locomotion · Full body

Walk & turn

Target Full body  ·  Equipment Body weight  ·  Level Beginner  ·  Reps 2

Walk & turn is a beginner-level locomotion movement targeting the full body, written in Posecode, a small open-source language that LLMs like ChatGPT, Claude, and Gemini can write to describe human movement as text. Every joint angle below is hard-clamped to a safe range of motion.

▶ Open Walk & turn in the playground →

How to do it

  1. Step right0.7s · ease-in-out Walk forward: right foot leads, opposite arm swings through
  2. Step left0.7s · ease-in-out Left foot leads, arms swap: keep travelling forward
  3. About-face1s · ease-in-out Plant and turn a half-turn to face back the way you came
  4. Walk back0.7s · ease-in-out Walk back toward the start
  5. Arrive & square up1s · ease-in-out Arrive home and turn to face front again

The .posecode source

This is the exact text an LLM writes to produce the animation above: phases and joint angles, not 3D transforms.

posecode exercise "Walk & turn"
  rig humanoid
  pose start = standing

  step "Step right" 0.7s ease-in-out:
    hip_right: flex 30
    knee_right: flex 15
    hip_left: extend 12
    shoulder_left: flex 25
    shoulder_right: extend 20
    travel: 0 0.4
    ground-lock: feet
    cue "Walk forward: right foot leads, opposite arm swings through"

  step "Step left" 0.7s ease-in-out:
    hip_left: flex 30
    knee_left: flex 15
    hip_right: extend 12
    shoulder_right: flex 25
    shoulder_left: extend 20
    travel: 0 0.8
    ground-lock: feet
    cue "Left foot leads, arms swap: keep travelling forward"

  step "About-face" 1s ease-in-out:
    hips: flex 0
    knees: flex 0
    shoulders: flex 0
    turn: 180
    travel: 0 0.8
    ground-lock: feet
    cue "Plant and turn a half-turn to face back the way you came"

  step "Walk back" 0.7s ease-in-out:
    hip_right: flex 30
    knee_right: flex 15
    hip_left: extend 12
    shoulder_left: flex 25
    shoulder_right: extend 20
    turn: 180
    travel: 0 0.4
    ground-lock: feet
    cue "Walk back toward the start"

  step "Arrive & square up" 1s ease-in-out:
    hips: flex 0
    knees: flex 0
    shoulders: flex 0
    turn: 360
    travel: 0 0
    ground-lock: feet
    cue "Arrive home and turn to face front again"

  repeat 2

More locomotion movements

Quarter turns